![]() Similarly, the studio went from being strictly a developer to being a combined developer/publisher with the release of 1987’s influential Maniac Mansion. The studio’s earliest titles were action-oriented, though this had begun to change by the end of the 1980s. A still from the 1990 Nintendo Entertainment System version of Maniac Mansion (1987). This limitation would result in Lucasfilm Games focusing on the development of entirely new intellectual properties. Though Lucasfilm Games would rapidly begin to produce interactive content, adaptations of studio founder George Lucas’ beloved Star Wars film series were off-limits due to Atari’s ownership of that brand’s video game licensing. Lucasfilm Games was spun out of parent company Lucasfilm Computer Division in 1982. ![]() A bonus credit goes to tireless aggregator of data and accumulator of insight who directed me towards much of the series’ funniest imagery. Please consider supporting that website, as its volunteers tirelessly catalog key information and art assets for an often ephemeral medium. ![]() Cover art, unless otherwise noted, is from MobyGames. This week we will be engaging in Monkey Kombat with the history of Lucasarts’ Monkey Island. ![]() Welcome back to Franchise Festival, where we explore and discuss the history of noteworthy video game series from the last four decades. ![]()
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